Third+Grade

Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. 1.1 Students will apply existing knowledge to generate new ideas, products, or processes. 1.2 Students will create original works as a means of personal or group expression. 1.3 Students will use models and simulations to explore complex systems and issues. 1.4 Students will identify trends and forecast possibilities. 3.1.1 Students will apply existing knowledge to generate new ideas, products, or processes. a.  b.   c.   d.   3.1.2 Students will create original works as a means of personal or group expression. a. b.  c.  d.  3.1.3 Students will use models and simulations to explore complex systems and issues. a. b.  c.  d.  3.1.4 Students will identify trends and forecast possibilities. a. b.  c.  d.  Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.  2.1 Students will interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. 2.2 Students will communicate information and ideas effectively to multiple audiences using a variety of media and formats. 2.3 Students will develop cultural understanding and global awareness by engaging with learners of other cultures. 2.4 Students will contribute to project teams to produce original works or solve problems.  3.2.1 Students will interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. a. moodle rooms b. email c. podcasts d. wiki/blogs 3.2.2 Students will communicate information and ideas effectively to multiple audiences using a variety of media and formats. a. podcasts b. iMovies/Windows Movie Maker c. skype/yahoo messenger d. 3.2.3 Students will develop cultural understanding and global awareness by engaging with learners of other cultures. a. e-pals b.  c.   d.  3.2.4 Students will contribute to project teams to produce original works or solve problems. a.  b.  c.  Students apply digital tools to gather, evaluate, use information. 3.1 Students will plan strategies to guide inquiry. 3.2 Students will locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. 3.3 Students will evaluate and select information sources and digital tools based on the appropriateness to specific tasks. 3.4 Students will process data and report results. 3.3.1 Students will plan strategies to guide inquiry. a.  b.  c.  d.  3.3.2 Students will locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. a.  b.   c.  d.   3.3.3 Students will evaluate and select information sources and digital tools based on the appropriateness to specific tasks. a.  b.   c.   d.  3.3.4 Students will process data and report results. a.  b.  c.  d.  Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. 4.1 Students will identify and define authentic problems and significant questions for investigation. 4.2 Students will plan and manage activities to develop a solution or complete a project. <span style="font-family: Arial; mso-fareast-font-family: Arial; msofareastfontfamily: Arial; msolist: Ignore;">4.3 Students will collect and analyze data to identify solutions and/or make informed decisions. <span style="font-family: Arial; mso-fareast-font-family: Arial; msofareastfontfamily: Arial; msolist: Ignore;">4.4 Students will use multiple processes and diverse perspectives to explore alternative solutions. 3.4.1 Students will identify and define authentic problems and significant questions for investigation. a. Perform simple searches to acquire information b. Select appropriate strategies to navigate and access information on  local area networks (local servers, CD-ROMs…) and wide area networks (Internet, Internet2) for research and resource sharing c. Use electronic reference materials including encyclopedias, thesauruses, dictionaries, maps and atlases, etc. d. Use an electronic library to search for information related to a project (TEL). 3.4.2 Students will plan and manage activities to develop a solution or complete a project. a. Identify the need for data to be organized. b. Identify advantages and disadvantages of a data base. c. Develop a small basic data base/spreadsheet. d. 3.4.3 Students will collect and analyze data to identify solutions and/or make informed decisions. a. b.  c.  d.  3.4.4 Students will use multiple processes and diverse perspectives to explore alternative solutions. a. b.  c.  d.  Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. <span style="font-family: Arial; mso-fareast-font-family: Arial; msofareastfontfamily: Arial; msolist: Ignore;">5.1 Students will advocate and practice safe, legal; and responsible use of information and technology. <span style="font-family: Arial; mso-fareast-font-family: Arial; msofareastfontfamily: Arial; msolist: Ignore;">5.2 Students will exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. <span style="font-family: Arial; mso-fareast-font-family: Arial; msofareastfontfamily: Arial; msolist: Ignore;">5.3 Students will demonstrate personal responsibility for lifelong learning. <span style="font-family: Arial; mso-fareast-font-family: Arial; msofareastfontfamily: Arial; msolist: Ignore;">5.4 Students will exhibit leadership for digital citizenship. 3.5.1 Students will advocate and practice safe, legal; and responsible use of information and technology. a. Adhere to software licensing agreements and respect the electronic work of other individuals. b. Obey the copyright laws. c. Follow Acceptable Use Guidelines as set by local school district. d. Cite sources of information (print and non-print) and illustrations for class assignments. 3.5.2 Students will exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. a. Discuss the advantages and disadvantages of the use of technology. b. List ways technology makes life easier for us today. c. Compare and contrasts the advantages and disadvantages of the use of technology. d. Practice safe use of electronic equipment. e. Discuss the purpose of virus protection software, fire walls, and other protective factors for computers. 3.5.3 Students will demonstrate personal responsibility for lifelong learning. a. Use the computer, Internet, and other technology resources as learning tools. b. Use paint and draw tools to create graphics. c. Import graphics from clip art galleries. d. Create slide shows and/or podcasts for publication. 3.5.4 Students will exhibit leadership for digital citizenship. a. Discuss the potential dangers of online collaborative environments. b. Demonstrate proper steps if approached by a stranger or bullied online. c. Show respect for peers and adults online. d. Practice good manners and netiquette when communicating online. Students demonstrate a sound understanding of technology concepts, systems, and operations. 6.1. Students will understand and use technology systems. 6.2. Students will select and use applications effectively and productively. 6.3. Students will troubleshoot systems and applications. 6.4 Students will transfer current knowledge to learning of new technologies. 3.6.1. Students will understand and use technology systems. a.. Identify the functions of computer components. b. Use input devices, such as mouse, keyboard, flash drive, and voice/sound recorder. c. Use output devices, such as disk drive, flash drives, CD/DVD, printer, multimedia projector/display screen, speakers, etc.  d. Save, retrieve, and delete files to a specific directory or drive using correct file extensions (i.e. .doc, .jpg, .txt). e. Describe the purposes of drives, directories, folders, and files. 3.6.2. Students will select and use applications effectively and productively. a.  b.   c.   d.   e.   3.6.3. Students will troubleshoot systems and applications. a.  b.   c.   d.   e.   3.6.4 Students will transfer current knowledge to learning of new technologies. a.  b.  c.  d.
 * <span style="font-family: Arial,Bold; mso-bidi-font-family: 'Arial,Bold';">THIRD GRADE **
 * <span style="font-family: Arial,Bold; mso-bidi-font-family: 'Arial,Bold';">Standard 1.0 – Creativity and Innovation **
 * Learning Expectations **
 * Grade Level Accomplishments (State Performance Indicators) **
 * <span style="font-family: Arial,Bold; mso-bidi-font-family: 'Arial,Bold';">Standard 2.0 – Communication and Collaboration **
 * <span style="font-family: Arial,Bold; mso-bidi-font-family: 'Arial,Bold';">Learning Expectations **
 * Grade Level Accomplishments (State Performance Indicators) **
 * Standard 3.0 – Research and Information Fluency **
 * Learning Expectations **
 * Grade Level Accomplishments (State Performance Indicators) **
 * Standard 4.0 – Critical Thinking, Problem-Solving, and Decision Making **
 * Learning Expectations **
 * Grade Level Accomplishments (State Performance Indicators) **
 * Standard 5.0 – Digital Citizenship **
 * Learning Expectations **
 * Grade Level Accomplishments (State Performance Indicators) **
 * Standard 6.0 – Technology Operations and Concepts **
 * <span style="font-family: Arial,Bold; mso-bidi-font-family: 'Arial,Bold';">Learning Expectations **
 * <span style="font-family: Arial,Bold; mso-bidi-font-family: 'Arial,Bold';">Accomplishments **