First+Grade

**//FIRST GRADE //**  Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. 1.1Students will apply existing knowledge to generate new ideas, products, or processes. 1.2Students will create original works as a means of personal or group expression. 1.3Students will use models and simulations to explore complex systems and issues. 1.4Students will identify trends and forecast possibilities. 1.1.1 Students will apply existing knowledge to generate new ideas, products, or processes. a.   b.   c.   d.  1.1.2 Students will create original works as a means of personal or group expression. a. b.  c.  d.  1.1.3 Students will use models and simulations to explore complex systems and issues. a. b.  c.  d.  1.1.4 Students will identify trends and forecast possibilities. a. b.  c.  d.  Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.  2.1 Students will interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. 2.2 Students will communicate information and ideas effectively to multiple audiences using a variety of media and formats. 2.3 Students will develop cultural understanding and global awareness by engaging with learners of other cultures. 2.4 Students will contribute to project teams to produce original works or solve problems.  1.2.1 Students will interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. a. Use the computer as a writing tool. b. Suggest ways telecommunications can be used to share information electronically. c. Operate a telephone/cell phone and basic video and audio equipment. d 1.2.2 Students will communicate information and ideas effectively to multiple audiences using a variety of media and formats. a. Recognize and discuss telecommunications as a way to share information electronically. b. Use multimedia software to communicate information and ideas. c. Experiment with basic formatting options in a word processor to produce a publication for each of the following: a student, a teacher, a friend, and a parent. d. Explore the use of multimedia software to enhance the communication of   information and ideas. 1.2.3 Students will develop cultural understanding and global awareness by engaging with learners of other cultures. a. Identify various technology communication tools such as radio, television, telephone, internet, e-mail, fax, etc. b.  c.  d.  1.2.4 Students will contribute to project teams to produce original works or solve problems. a. b.  c.  Students apply digital tools to gather, evaluate, use information. 3.1 Students will plan strategies to guide inquiry. 3.2 Students will locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. 3.3 Students will evaluate and select information sources and digital tools based on the appropriateness to specific tasks. 3.4 Students will process data and report results. 1.3.1 Students will plan strategies to guide inquiry. a. Acquire information from the appropriate electronic source. b. c.  d.  1.3.2 Students will locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. a. Identify the need for data to be organized. b. c.  d.  e.  f.  1.3.3 Students will evaluate and select information sources and digital tools based on the appropriateness to specific tasks. a. Use electronic reference tools as a resource, such as a simple database/spreadsheet b. c.  d.  1.3.4 Students will process data and report results. a. Develop a small basic data base. b. Develop a small basic spreadsheet. c. Use the computer as a writing tool. d. Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. 4.1 Students will identify and define authentic problems and significant questions for investigation. 4.2 Students will plan and manage activities to develop a solution or complete a project. 4.3 Students will collect and analyze data to identify solutions and/or make informed decisions. 4.4 Students will use multiple processes and diverse perspectives to explore alternative solutions. 1.4.1 Students will identify and define authentic problems and significant questions for investigation. a. b.  c.  d.  1.4.2 Students will plan and manage activities to develop a solution or complete a project. a. Recognize that computers were created to assist in solving problems. (Computer History) b. Use a step-by-step process for solving a problem. 1. Order specific steps in the solution of a problem. 2. Choose and order the steps in the solution of a problem c. d.  1.4.3 Students will collect and analyze data to identify solutions and/or make informed decisions. a. b.  c.  d.  1.4.4 Students will use multiple processes and diverse perspectives to explore alternative solutions. a. b.  c.  d.  Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. 5.1 Students will advocate and practice safe, legal; and responsible use of information and technology. 5.2 Students will exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. 5.3 Students will demonstrate personal responsibility for lifelong learning. 5.4 Students will exhibit leadership for digital citizenship. 1.5.1 Students will advocate and practice safe, legal; and responsible use of information and technology. a. Demonstrate the safe use of electronic technologies. b. Describe how computers are used in our daily living (home and work). c. Understand and follow classroom rules for technology use. d. Discuss the Acceptable Use Policy. 1.5.2 Students will exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. a. Recognize the importance of supervised use of technology. b. Respect the rights of others. c. Recognize that technology can be used to assist learning. d. Understand ownership of computer created work. 1.5.3 Students will demonstrate personal responsibility for lifelong learning. a. b.  c.  d.  1.5.4 Students will exhibit leadership for digital citizenship. a. Respect the privacy of others. b. Understand and follow classroom rules for technology use. c. Notify the teacher immediately if an inappropriate website appears when using the internet. d. Know how “pop-up” windows happen and not to respond. Students demonstrate a sound understanding of technology concepts, systems, and operations. 6.1. Students will understand and use technology systems. 6.2. Students will select and use applications effectively and productively. 6.3. Students will troubleshoot systems and applications. 6.4 Students will transfer current knowledge to learning of new technologies. 1.6.1. Students will understand and use technology systems. a. Identify the computer as a machine that helps people work and play. b. Identify and use input devices such as a disk drive, mouse, keyboard, CD/DVD, Flash drives, etc. c. Identify and use output devices such as a disk drive, monitor, printer, CD/DVD, Flash drives, etc. d. Demonstrate proper care for computer and other technologies properly. e. Use and apply appropriate computer and keyboarding terminology. f. Demonstrate proper sequence for turning on and turning off computers and other technologies. g. Operate a mouse (click, double-click, click and drag, click and hold/draw. h. Open/Launch a program/application from an icon  i. Quit a program/application.  j. Follow directions in a menu-driven program.  k. Minimize and maximize windows.  l. Operate scroll bars.  m. Print, save and reopen documents/files with teacher guidance.  1.6.2. Students will select and use applications effectively and productively.  a. Use the computer and technology resources to practice learning skills such  as computer puzzles, matching games, logical thinking programs, etc.  b. Follow directions in a menu-driven program.  c. Create text using the computer  d. Use text, paint, and/or drawing tools to create simple documents.  e. Recognize that different software programs are designed for specific purposes.  1.6.3. Students will troubleshoot systems and applications.  a.  b.  c.  d.  e.  1.6.4 Students will transfer current knowledge to learning of new technologies. a. Use the computer and technology resources to practice learning skills in relation to other subject areas such as math, science, English, etc.  b.  c.  d.
 * //<span style="font-family: Arial,BoldItalic; mso-bidi-font-family: 'Arial,BoldItalic';">Computer Technology: Literacy and Usage //**
 * <span style="font-family: Arial,Bold; mso-bidi-font-family: 'Arial,Bold';">Standard 1.0 – Creativity and Innovation **
 * Learning Expectations **
 * Grade Level Accomplishments (State Performance Indicators) **
 * <span style="font-family: Arial,Bold; mso-bidi-font-family: 'Arial,Bold';">Standard 2.0 – Communication and Collaboration **
 * <span style="font-family: Arial,Bold; mso-bidi-font-family: 'Arial,Bold';">Learning Expectations **
 * Grade Level Accomplishments (State Performance Indicators) **
 * Standard 3.0 – Research and Information Fluency **
 * Learning Expectations **
 * Grade Level Accomplishments (State Performance Indicators) **
 * Standard 4.0 – Critical Thinking, Problem-Solving, and Decision Making **
 * Learning Expectations **
 * Grade Level Accomplishments (State Performance Indicators) **
 * Standard 5.0 – Digital Citizenship **
 * Learning Expectations **
 * Grade Level Accomplishments (State Performance Indicators) **
 * Standard 6.0 – Technology Operations and Concepts **
 * <span style="font-family: Arial,Bold; mso-bidi-font-family: 'Arial,Bold';">Learning Expectations **
 * Grade Level Accomplishments (State Performance Indicators) **